The debate over asynchronous compute capability between AMD and Nvidia has continued to rage -- we've taken a look at how the research is playing out and what each company is currently offering. When ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
Last month, Futuremark, the creators of the popular 3DMark benchmarks, teased a new DX12 benchmark. Unlike most benchmarks which are still DX11 based, the new releases would support the new API as ...
Unity Technologies as this week announced its Unity game engine now supports DirectX 12 on Xbox One, allowing developers to provide gamers with performance improvements “across the board” mainly ...
Back in August, there was some potentially shocking news for those who follow the graphics card industry. A benchmark using an upcoming real-time-strategy game called Ashes of the Singularity showed ...
Eta Compute is a company dedicated to delivering machine learning to mobile and edge devices using its patented self-timed (asynchronous) technology. One of the classic lines from the 1994 movie ...
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